Defuse · Italian village
Inferno
Inferno is a grinding utility war. Banana control decides B rounds, while A hits require patient Apartment work. CTs can stack utility to delay pushes for very long — Ts must trade utility, not just bodies.
Callouts
16 key positions every player should know on Inferno.
Radar — Inferno
Numbered dots match the callout list. Click a dot or a row to highlight it. Positions are approximate.
Grenade Lineups
Essential smokes, molotovs and flashes for executes and holds.
Trajectories — Inferno
○ throw position → ● landing spot. Click a trajectory or a lineup card to highlight it. Positions are approximate.
Lineup Videos
Latest up-to-date grenade lineup guides for Inferno.
CS2 Inferno Smokes You NEED to Know in 2026
Inferno Smokes — Best Guide in 2026 | Fast & Easy
Strategy
T-Side Strategy
- 01Trade molotovs for Banana control every round — B rounds are won at Sandbags.
- 02Slow defaults punish Inferno CTs: force utility out, then hit at 30 seconds.
- 03A executes need Library + Arch smokes and a Pit molotov minimum.
- 04Fake B with 2 nades then hit A through Apps — classic and still effective.
CT-Side Strategy
- 01Spend 2 utility pieces max on early Banana — save the rest for the retake.
- 02A players: play Pit + site crossfire; never die for free on Balcony peeks.
- 03Molotov Banana on a timer: Ts re-take it every ~40 seconds.
- 04Stack B on anti-eco — Banana chokepoint shreds pistol buys.