Defuse · Italian village

Inferno

Inferno is a grinding utility war. Banana control decides B rounds, while A hits require patient Apartment work. CTs can stack utility to delay pushes for very long — Ts must trade utility, not just bodies.

Callouts

16 key positions every player should know on Inferno.

Radar — Inferno
Inferno radar overview with callout positions

Numbered dots match the callout list. Click a dot or a row to highlight it. Positions are approximate.

Grenade Lineups

Essential smokes, molotovs and flashes for executes and holds.

Trajectories — Inferno
Inferno grenade lineup trajectories

○ throw position → ● landing spot. Click a trajectory or a lineup card to highlight it. Positions are approximate.

Lineup Videos

Latest up-to-date grenade lineup guides for Inferno.

CS2 Inferno Smokes You NEED to Know in 2026

Inferno Smokes — Best Guide in 2026 | Fast & Easy

Strategy

T-Side Strategy

  • 01Trade molotovs for Banana control every round — B rounds are won at Sandbags.
  • 02Slow defaults punish Inferno CTs: force utility out, then hit at 30 seconds.
  • 03A executes need Library + Arch smokes and a Pit molotov minimum.
  • 04Fake B with 2 nades then hit A through Apps — classic and still effective.

CT-Side Strategy

  • 01Spend 2 utility pieces max on early Banana — save the rest for the retake.
  • 02A players: play Pit + site crossfire; never die for free on Balcony peeks.
  • 03Molotov Banana on a timer: Ts re-take it every ~40 seconds.
  • 04Stack B on anti-eco — Banana chokepoint shreds pistol buys.

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